Blender 5.0, an upcoming 3D modeling software, will introduce High Dynamic Range (HDR) display support on Linux, but only when using Wayland and Vulkan graphics accelerator, with no support for X11. The HDR support is currently considered experimental and requires a High Dynamic Range display, a Wayland desktop, and Vulkan API acceleration instead of OpenGL. To enable HDR support, users must meet these specific requirements and enable the experimental feature. More information about HDR support in Blender 5.0 can be found in the Blender DevTalk thread.
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