Design system debt, game UX, 3... Note

Design system debt, game UX, 39 principles for AI interaction

This curated list offers resources for designers, focusing on current trends and critical thinking. A key point highlights how design system debt has shifted from individual designers to engineers, product managers, and marketers. This change, amplified by tools like Figma, makes design system cost a shared responsibility. Designers have long advocated for design systems to be treated as products requiring ongoing governance and funding. The article suggests that previous arguments were often lost because budget holders didn't directly experience the failures.Editor's picks emphasize the designer's true value lies beyond basic implementation. AI personality is presented as a design challenge, and discovery is framed as a continuous capability rather than a distinct phase. A piece on arrow design is also featured. The "Make me think" section delves into the declining heuristic of "someone cared enough to write this," the repricing of software engineering labor, and the semantic web's impact on interface maintainability. It criticizes components that treat the visual layer as the source of truth, leading to accessibility and usability issues.Additional "little gems" include discussions on game UX and the shift from designing UIs to designing decision-making processes. Tools and resources cover adapting to AI, principles for human-AI interaction design, and the nature of research beyond deliverables. The newsletter encourages reader support through sponsorships and sharing.
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