Game Engine 3 — A Shell for Vi... Note

Game Engine 3 — A Shell for Visual Game Programming in Python

Game Engine 3 is a 2D game and application development shell designed for both beginners and professionals. It's built using Python and Cython, offering visual node-based programming for ease of use. The engine includes features for graphics, physics, and animation, streamlining the development process. It features a project structure with object, scene, and function editors, and incorporates a physics engine for realistic interactions. Animations are controlled through a dedicated editor, allowing for looping and speed customization. The core functionality relies on nodes categorized for events, logic, actions, and more, and the engine also supports custom Python code within nodes. Users can create projects on Windows (fully functional) and Linux (beta). The project website offers guidance and documentation, while sample projects like Google Dino and Snake showcase the engine's capabilities. Planned future improvements include shader support and expanded platform compatibility. The Game Engine 3 strives to empower users to create complex applications with a user-friendly, visual approach.
CdXz5zHNQW_UUAGnn0jrY.webp