The Linux graphical user interface, while known for flexibility, involves several components. The Desktop Environment (DE) provides a complete user experience with windows, panels, and applications, much like the layout of a furnished house. The Window Manager (WM), on the other hand, manages window placement and interaction, acting as a valet for organizing cars. The Compositor enhances visuals with effects like transparency and animations, similar to a movie's special effects director. Underlying it all is the Display Server, bridging hardware and applications like a projector in a theater, with X11 and Wayland being the two main players. The Display Manager greets you at boot with a login screen, acting as a receptionist. Meanwhile, the Session Manager remembers your open applications and restores them upon login, like a personal assistant. X11, the traditional display server, and Wayland, its modern counterpart, coexist with compatibility layers like XWayland, enabling older applications to run smoothly. While the Display Server manages screen output, the Window Manager dictates window behavior. Similarly, the Display Manager handles login, while the Desktop Environment provides the workspace. While DEs offer a complete experience, WMs focus solely on window management. Customization is a key strength, allowing users to tailor themes, icons, and window behaviors to their liking. In essence, Linux's graphical system offers a highly configurable and powerful platform for users to build their ideal digital environment.
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